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The Low-Down Here are all the technicalities including the rules, plot, and everything you need to survive in this God-forsaken city. Read carefully, learn well Moderators: *Gill, Roland Dischain |
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SACRED HEART RULES by Roland Dischain Jul 18, 2010 17:29:37 GMT -5 |
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Holding Out: Absence Notices If you're gonna be going for a while, just leave a note here! |
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The Safe Room Just chill and chat up anything and anything. Moderator: Roland Dischain Sub-boards: Games, Suggestions! |
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Advertise and Affiliate! Be sure to post in the right board, please and thank you. |
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TOMORROWS DEAD. by JosephPonna Oct 25, 2020 17:50:49 GMT -5 |
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Guest Questions If you have any questions before registering or just about the site in general, feel free to post them here Moderators: *Gill, Roland Dischain |
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Registered Survivors These are the Survivors, Soldiers, and Infected fighting the burtal Violence in Silence Moderator: *Gill |
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Jennifer Elizabeth Richards by *Gill Sept 10, 2011 19:52:26 GMT -5 |
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Character Registration! Fill out the app and post it here. Don't roleplay until you've been accepted by an admin! |
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:The Appliction!: by *Gill Jul 1, 2010 17:01:52 GMT -5 |
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Claims Once your character is accepted, head here to put a claim on your face and other necessities. Moderator: Blaise |
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North District The neon lights shine bright at night in the north. The clubs, casinos, and bars rule this area. The rich waste time and money here. The outbreak has shattered much of the area but a few underground places still run for the privileged, under proper protection of course. Sub-boards: Main Streets, Flamingo Street, Alerion District, The Scandalous Mermaid, The Pearl Hotel, The Knight Bus, The Ace Of Spades |
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Whats It Like To Be A Ghost by Adrian Monroe Jul 19, 2010 12:41:57 GMT -5 |
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Southern Alexandria The south is full of a more rural feel. The small town atmosphere bursts forth as parks and hunting preserves make this area what it is. Fewer zombies roam here then anywhere else but those who reside here are stronger then most. Sub-boards: Main Streets, Elkwood Park, Blackwood Hunting Reserve, Joshua Woodard Arena, Downtown |
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Survivor Camp, City Center In the center of the city lies a large and luscious park surrounded by a wide moat accessible only by bridge. It now harbors a great deal of the cities survivors who have blocked it off and try to live off of what they can scavenge in addition to the military air drops Sub-board: The Shelters |
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calm before the storm [OPEN] by Ella Sept 14, 2011 4:13:12 GMT -5 |
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The Western Seaside This area of town is closest to the docks and is the biggest melting pot of cultures. People swarm here when the supply boats come in, which also attracts the zombies. The west is a very business-like area other than the docks, the city is filled with tall skyscrapers, leaving the floor of the jungle to the bottom-feeders and the scavengers. Sub-boards: Main Streets, the Docks, Sacred Heart Hospital, Alexandria Museum of History and Science, University of Alexandria |
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East Bound and Down The Eastern side of Alexandria is almost completely deserted. The military pushed the citizens in heavily from here at the beginning of the Infection as people tried to escape. Its almost completely devoid of life, but don't think for a second that makes it the safest. Sub-boards: Main Streets, Hedonia, Undead Suburbia, The Pomp, The Library of Alexandria |
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Into the Nothing (Kaitlin) by Kaitlin Jul 20, 2010 8:58:18 GMT -5 |
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Sewer System Running the length of the city, the sewers are cut off by man-made cave ins to prevent anyone from escaping underground and spreading the disease. They're useful for navigating from place to place, but exceedingly dangerous. Survivors who have avoided the infection should really think twice about entering the sewers alone. |
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Dim the lights... (Roland,Blaise) by Roland Dischain Jul 23, 2010 18:42:44 GMT -5 |
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Pacific Coast Barricade A well disguised line of military ships block in the docks of the city. The freighters look like normal ships, but are heavily armed, and let nothing in or out unless its them dropping off a shipment of food and supplies. |
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Northern Mountain Outpost The army has settled deep into these rough hills, making any kind of escape futile. With dogs, foxholes, and sniper towers, you'd be better off with the zombies. |
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Western Hills and Mine Field To the west lie gently rolling hills and green fields. Of course, the hills are homes to loaded Army bunkers and the hills are laced with land mines. Trying to escape this way is suicide. |
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Southern Desert To the south lies an enormously large stretch of arid desert full of dangerous snakes and venomous spiders and lizards. It gets. Boiling hot out here and the rocks are jagged enough to shatter any tire. Military snipers lie on the edge of town in front of the desert, but not much presense is necessary here. |
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